The participants run around a turning point (e.g. drawing stick, marker cone or cone) or touch a wall and have to fulfil a throwing task on the way back (hitting a target from a certain distance). Each participant carries the throwing object with them during the run. If the throwing task is not completed, the route to the turnaround point (to the wall) must be completed again before returning to the group and the next participant can start running. In the event of a successful attempt, the runner can run directly to the group.
The thrown object is picked up and carried by the runner both in the event of a hit and a miss.
Possible targets:
- Upside-down box
- Ripe
- Mat
- Painting stick
Possible throwing object:
- Ball
- Indiaca
- Howler
- Frisbee
- Maturity
Variant:
Change the distance between throws or the number of attempts.