Two wall fields (wall field = a single field marked half on the floor and half on the wall, creating a target window on the wall and a target area on the floor, with half of the centre zone in between, which may not be played on) are marked out with some distance (approx. 50cm) or directly next to each other. Two teams of 2 play doubles against each other. One participant per team covers one of the two wall fields.
Objective:
Use stroke variations in a meaningful way, adapted to the situation.
Variants:
- Cooperation: which two teams manage the longest rally with the same rules of the game?
- 9-player game: instead of 2 wall courts, three courts are drawn and instead of doubles, the game is played as a trio
Difficulties:
- Path markers: Mark zones on the ground fields and mark them with 2 or 3 arrows (straight ahead, left, right); depending on which zone the ball hits, the ball must be played on in a certain direction (according to the arrows) and thus into the corresponding wall field