The game is played on a small pitch (separate the corner of the hall with benches) on small goals. The game is played in 1 vs. 1 or 2 vs. 2 mode. A game lasts a maximum of 10-20 seconds, unless a goal is scored. If a goal is scored before time runs out, the players who scored the goal leave the pitch. If the time has expired without a goal being scored, the players who have been playing for longer leave the pitch. If a ball leaves the pitch, the waiting participants immediately throw a new ball into play so that the intensity of the game remains as high as possible. The waiting participants keep time and give the commands for the changes.
Variant:
11 vs. 1 and 2 vs. 2 in alternation: Start in 1 vs. 1 mode, after 10-20 seconds one player joins the corresponding team. If a goal is scored or after another 10-20 seconds, the players who have been playing for longer leave the field (again 1 vs. 1). Then two new participants join.
It is also possible to create overtime situations (e.g. after the time has elapsed, an additional player reinforces the player who has been playing for less time, making it more difficult for the successful player to win again - if no goal is scored, the player who has been playing for longer leaves the field, the other two players continue to duel in 1 vs. 1 or the player who has been playing for longer is rewarded by being given a new opponent and the other two players leave the field).