Exercises (3201)
Evasive manoeuvre: sideways step
Light-Contact
Partner work
Presentation by leader.
The groups of 2 then practise the movements (including role reversal); the leader corrects them.
One participant slowly strikes a straight line towards their partner's forehead. The partner evades by taking a step to the side:
Variant 1:
In a staggered stance (starting position), move the rear foot by approx. 90 degrees to one side or the other (correct step to the side, foot is lifted off the floor), then perform the same movement with the front foot (distance between the legs again corresponds to that of the starting position) and turn the upper body (chest finally points in the same direction as the feet - displacement corresponds to a quarter circle). The evasive manoeuvre can also be performed with the front foot, which is moved first (the back leg is pulled behind).
Variant 2:
Practically identical movement as described above, except that the front foot is always moved first. It is placed on the tips of the toes in order to rotate the body and the rear foot into the new position (with momentum, so to speak). This movement is called a "pivot" and, as a metaphor, you can imagine that the front foot is used to stub out a cigarette on the floor or remove chewing gum from the sole.
No material required
Autogenic training: heaviness exercise
Regeneration
Individual work
Autogenic training: The external stimulus (i.e. the formulations) triggers an internal process. This can happen through external or self-suggestions. Don't want anything - don't expect anything - don't do anything, just feel into yourself and let it happen.
How to do it: To get in the mood, take a sitting or lying position in a quiet place, breathe in and out calmly and close your eyes slowly. The trainer or each participant then says the following phrases in their mind:
- "I am completely calm." (3-6x)
- "My right arm is very heavy." (3-6x)
- "I am very calm." (3-6x)
- "My left arm is very heavy." (3-6x)
- "I am very calm." (3-6x)
- "Both legs are very heavy." (3-6x)
To take it back, count slowly from 4 to 0 and open your eyes.
Per day:
1 soft mat
Autogenic training: heaviness exercise
Relaxation
Individual work
Autogenic training: The external stimulus (i.e. the formulations) triggers an internal process. This can happen through external or self-suggestions. Don't want anything - don't expect anything - don't do anything, just feel into yourself and let it happen.
How to do it: To get in the mood, take a sitting or lying position in a quiet place, breathe in and out calmly and close your eyes slowly. The trainer or each participant then says the following phrases in their mind:
- "I am completely calm." (3-6x)
- "My right arm is very heavy." (3-6x)
- "I am very calm." (3-6x)
- "My left arm is very heavy." (3-6x)
- "I am very calm." (3-6x)
- "Both legs are very heavy." (3-6x)
To undo, count slowly from 4 to 0 and open your eyes.
Per day:
1 soft mat (small)
Autogenic training: heat exercise
Regeneration
Individual work
Autogenic training: The external stimulus (i.e. the formulations) triggers an internal process. This can happen through external or self-suggestions. Don't want anything - don't expect anything - don't do anything, just feel into yourself and let it happen.
How to do it: To get in the mood, take a sitting or lying position in a quiet place, breathe in and out calmly and close your eyes slowly. The trainer or each participant then says the following phrases in their mind:
- "I am completely calm." (3-6x)
- "My right arm is warm to the touch." (3-6x)
- "I am completely calm." (3-6x)
- "My left arm is warm to the touch." (3-6x)
- "I am completely calm." (3-6x)
- "Both legs are warm to the touch." (3-6x)
Per day:
1 soft mat
Autogenic training: heat exercise
Relaxation
Individual work
Autogenic training: The external stimulus (i.e. the formulations) triggers an internal process. This can happen through external or self-suggestions. Don't want anything - don't expect anything - don't do anything, just feel into yourself and let it happen.
How to do it: To get in the mood, take a sitting or lying position in a quiet place, breathe in and out calmly and close your eyes slowly. The trainer or each participant then says the following phrases in their mind:
- "I am completely calm." (3-6x)
- "My right arm is warm to the touch." (3-6x)
- "I am completely calm." (3-6x)
- "My left arm is warm to the touch." (3-6x)
- "I am completely calm." (3-6x)
- "Both legs are warm to the touch." (3-6x)
Per day:
1 soft mat (small)
Backflip I
Parkour
Partner work
With a little run-up, take one or two steps up the wall to shoulder height and then drop straight onto your back.
1 wall
2 soft mats (large)
Post setup:
Place a large soft mat against a wall and place another large mat in front of it.
1-2 partners hold the mat against the wall.
Backflip II
Parkour
Individual work
Hold on to the parallel bars with your hands, run up the large soft mat with one or two steps, push off upwards and swing around the parallel bars, resting your head on your neck and landing in the starting position.
Variant:
Exercise performed with a horizontal bar. A large soft mat attached to a vaulting box serves as a "wall".
outdoor:
Hold on to the bar with your hands, perform a powerful push-off with the supporting leg, move the swinging leg over the bar and continue to turn until you reach the support or land safely on the floor again with both legs (hip swing)
1 wall
1 parallel bar
1 soft mat (large)
3-4 soft mats (small)
Variation of the exercise:
1 horizontal bar
1 vaulting box
Indoor set-up:
Place the parallel bar in front of a wall, fix the bars at chest height, place a large soft mat against the wall and lay out a few small soft mats on the floor to secure it.
Variant: Place a large soft mat against a Swedish pole.
Outdoor:
1 pole
Backflip III
Parkour
Group work
Groups of 3
The partners each grab one of the jumper's upper arms from both sides and do not let go until they land safely. Run towards the wall with momentum, run up to shoulder height with one or two feet on the wall and push off, lean your head back and throw your legs in the direction of rotation, turn and land on both legs.
Variant:
Hook a vaulting box top diagonally into the wall bars as an aid and walk up it.
1 wall
2-3 soft mats (small) ► Indoor version
Variation of the exercise:
1 wall bars
1 vaulting box
Backflip IV
Parkour
Partner work
The partner places the hand of the arm further away on the back of the jumper's neck and the other hand on the lower back. The hands accompany the jumper throughout the jump until they reach a safe standing position. Run towards the wall with momentum, run up the wall to shoulder height with one or two feet and push off, rest your head on the back of your neck and throw your legs in the direction of rotation, turn and land on both legs.
Variant:
Hook a vaulting box top diagonally into the wall bars as an aid and walk up it.
1 wall
2-3 soft mats (small) ► Indoor version
Variation of the exercise:
1 wall bars
1 vaulting box
Badminton
Games / Tournament
Game idea:
Two parties try to score a direct point by skilfully hitting the shuttle or to force a mistake by the opposing party.
Scoring:
A point is scored if the shuttle lands in the opponent's court or if the opposing party cannot return the shuttle in accordance with the rules.
Court:
Badminton court, net height 1.55m.
- Singles: inside sideline; back baseline.
- Doubles: outside sideline; back baseline.
- On serve, the court is bordered by the front service line.
Number of participants:
1 against 1 (singles), 2 against 2 (doubles)
Rules of the game:
Each party can score regardless of the right to serve. The player who won the previous point has the right to serve. The serving player must stand within their own service sector and play the shuttle diagonally into the opponent's service sector. If your own score is even, the serve is made from your own right-hand sector; if your own score is odd, the serve is made from the left-hand sector. The serve is served below the waist and the shuttle may touch the net when serving (no repetition).
Doubles:
The right to serve changes to the opponent after a fault. If the right to serve changes, the person serving also changes within the team.
Only one serve per party is allowed. It is considered a fault if the shuttle does not cross the net, touches the wall, ceiling or floor outside the court or if a party or a racket touches the net.
A set goes to 21 points. To win, there must be at least a 2-point difference (i.e. the game continues until one party has a 2-point lead) and it is played to two winning sets.
Badminton: Conscious stroke execution
Forms of play / exercises
Groups of 2
Passing game in teams of two; during the passes, the partner is asked for the type of shot, but before the shuttle goes over the net (e.g. forehand, backhand, overhead, hand change or rotation on its own axis)
Per participant:
1 badminton racket
Per group:
1 shuttle
Badminton: Accuracy
Forms of play / exercises
Groups of 2
Passing game in teams of two; both players stand so that they have little freedom of movement (e.g. on a long bench, a vaulting box or in a hoop)
Variant:
Only one player has limited freedom of movement.
Per participant:
1 badminton racket
Per group:
1 shuttle
2 long benches, vaulting box or tyre
Badminton: Skill
Forms of play / exercises
Groups of 2
Passing game in teams of two; the shuttle should be caught and stopped by the player every third or fifth touch of the ball.
Per participant:
1 badminton racket
Per group:
1 shuttle
Badminton: Controlled hitting and stopping
Forms of play / exercises
Groups of 2
Passing game in teams of two; before the shuttle is hit back, however, it is played vertically upwards and only then hit back again.
Per participant:
1 badminton racket
Per group:
1 shuttle
Badminton: Circle game
Forms of play / exercises
Group work
6-8 participants form a circle. The game is played with a shuttle, which should stay in the air as long as possible.
Variant:
Multiple shuttles.
Per participant:
1 badminton racket
Per group:
1 shuttle
Badminton: Marathonspiel
Forms of play / exercises
Groups of 2
Two players pass the shuttle to each other as often as possible in a given time and count the shuttle changes. All pairs are the same distance apart. The pair with the highest number of shuttle changes wins the game.
Per participant:
1 badminton racket
Per group:
1 shuttle
Badminton: Round robin
Forms of play / exercises
Group work
4-10 players play on each pitch, evenly distributed over both halves of the pitch. The foremost players on both sides are in the field and pass the shuttle to each other. The remaining players wait in single file behind the playing field until it is their turn. After each stroke, the respective player runs to the opposite side, lines up at the back and waits for his next stroke. The player at the front of the column becomes the new batter. If a player makes a mistake (hit out or ball falls to the ground in their own court), they are eliminated from the game. The last 2 players play a final game to 3 points.
Variant:
Ejected players have the chance to return to the game by being eliminated by the player who threw them out (i.e. last touch of the ball before the error).
Per participant:
1 badminton racket
Per court:
1 shuttle
Badminton: Change hands
Forms of play / exercises
Groups of 2
Passing game in teams of two; change of hands after each shot. Who makes fewer mistakes?
Per participant:
1 badminton racket
Per group:
1 shuttle
Badminton: Game
Forms of play / exercises
Group work
Single (group of 2) or double game (group of 4) for a certain number of points (e.g. 10). If the group size is uneven (e.g. 3 participants), one player enjoys a break, whereby the duration of the game is reduced (e.g. 7 points) so that waiting times are shortened.
Additional task Strengthening:
After each game, the loser completes a strength exercise: 5x push-ups plus stretch jump (burpee)
1 badminton net
2 badminton support poles
2-4 badminton rackets
1 badminton shuttle
Badminton: Relay race
Forms of play / exercises
Group work
Pendulum relay with several teams (participants of the teams are evenly distributed on markers approx. 20 metres apart). Each team has a racket and a shuttle. The first runner from each team must balance the shuttle with the racket to the other side while running and then hand the racket and shuttle to the next runner. If the shuttle falls down, it must be picked up and placed back on the racket. Each player completes two runs (i.e. the players are in the same position at the end as at the beginning).
Variant:
The players must hit the shuttle at least 10 times in the air during the race.
Per participant:
1 badminton racket
Per group:
1 shuttle
Badminton: Techniktraining
Forms of play / exercises
Groups of 2
Explain the stroke terms clear, lob, drop, net drop, drive and smash on the flipchart (see image 1/2).
Two players stand opposite each other on either side of the net and perform various stroke exercises:
- Clear - Clear
- Drop - Underhand Clear
- Net Drop - Net Drop (play exclusively in the court in front of the service line)
- Drive - Drive
- Clear - Smash
Handling position:
- Rush grip (frying pan) for beginners
- Forhand / backhand grip offers more options
Per participant:
1 badminton racket
Per group:
1 badminton shuttle
1 flipchart (stroke types)
Badminton: Exercises for beginners
Forms of play / exercises
Individual work
Shuttle juggling in various positions (smooth transitions):
- standing
- walking
- sitting
- on your stomach
- on your back
- running
- walking backwards, etc.
Per participant:
1 badminton racket and 1 shuttle
Badminton: Changeover
Forms of play / exercises
Groups of 2
Passing game in teams of two; the players sit opposite each other and pass the shuttle to each other. From this position, the players take it in turns to lie on their backs without interrupting the rally.
Per participant:
1 badminton racket
Per group:
1 shuttle
Balance artist
Coordination exercises
Individual work
The participant tries to maintain balance on a balance board (feet parallel or orthogonal to the roller). The exercise can be made more difficult by doing squats or juggling balls at the same time. Advanced users can also stand on the balance board on one leg. For beginners, a friend can provide assistance or you can position yourself in front of a wall that you can support yourself against.
► Balance ability
1 balance board
3 tennis balls
Balance artist
Coordination exercises
Individual work
Stand on the narrow side of the long bench on one leg and perform half and full turns without falling off the bench. After a few attempts, change the standing leg.
► Balance ability
1 Longbank